Difference between revisions of "Necromancers"

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(Created page with "<code>necromancer</code> - Guild of Necromancers == Description == Necromancers are a mysterious bunch who make a living controlling the dead! They harness the powers of the...")
 
 
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<code>necromancer</code> - Guild of Necromancers
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<code>necromancers</code> - Guild of Necromancers
  
 
== Description ==
 
== Description ==
Necromancers are a mysterious bunch who make a living controlling the dead! They harness the powers of the Netherworld to make some players sorry they were ever born. Like Mages, Necromancers have several ways to kill, even psionic abilities. If one doesn't have the advantage of surprise, a Necromancers is almost impossible to bring down.
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The Necromancer guild is perfect for those who are drawn to the darker aspects of magic and seek to master the powers of death and the undead. Necromancers wield a vast array of sinister spells, allowing them to raise and control undead minions with abilities like "Animatedead" and "Controlundead." They can siphon life and mana from their enemies through spells such as "Absorblife" and "Manadrain," making them formidable opponents in any confrontation. Their signature abilities like "Bloodwell" and "Soulcapture" enable them to harness the essence of the living and the dead, providing them with unique advantages in battle. With defensive spells like "Deathshroud" and "Spiritward," Necromancers can protect themselves and their allies from harm while spreading terror among their enemies with spells like "Horrorimage" and "Terror."
  
Location: A cave hidden to the west and south of the clearing, west of Tristeza. Rumors say necromancers and worthy prospects have been seen entering by magic through Execution Hill in Tristeza.
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Necromancers also possess a wide range of utility and environmental control spells that enhance their versatility. They can manipulate darkness with spells like "Darkness" and "Glow," sense and detect the presence of the undead with "Detectundead," and even teleport themselves and objects with "Transport" and "Dimensionshift." Their ability to summon powerful creatures such as lycanthropes and spirits adds another layer of tactical depth to their repertoire. Necromancers can also use their abilities to manipulate the physical state of their surroundings and their enemies, with spells like "Earthmeld" and "Fleshrot" causing devastating effects. Joining the Necromancer guild offers adventurers the chance to explore the depths of dark magic and become a master of life and death. Embrace the power of necromancy and let the shadows be your guide.
  
 
== See Also ==
 
== See Also ==
[[bard]], [[fighter]], [[healer]], [[mage]], [[ninja]], [[priest]], and [[thief]]
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[[bards]], [[fighters]], [[Healers|healer]]<nowiki/>s, [[mages]], [[ninjas]], [[priests]], and [[thieves]]

Latest revision as of 09:30, 25 May 2024

necromancers - Guild of Necromancers

Description

The Necromancer guild is perfect for those who are drawn to the darker aspects of magic and seek to master the powers of death and the undead. Necromancers wield a vast array of sinister spells, allowing them to raise and control undead minions with abilities like "Animatedead" and "Controlundead." They can siphon life and mana from their enemies through spells such as "Absorblife" and "Manadrain," making them formidable opponents in any confrontation. Their signature abilities like "Bloodwell" and "Soulcapture" enable them to harness the essence of the living and the dead, providing them with unique advantages in battle. With defensive spells like "Deathshroud" and "Spiritward," Necromancers can protect themselves and their allies from harm while spreading terror among their enemies with spells like "Horrorimage" and "Terror."

Necromancers also possess a wide range of utility and environmental control spells that enhance their versatility. They can manipulate darkness with spells like "Darkness" and "Glow," sense and detect the presence of the undead with "Detectundead," and even teleport themselves and objects with "Transport" and "Dimensionshift." Their ability to summon powerful creatures such as lycanthropes and spirits adds another layer of tactical depth to their repertoire. Necromancers can also use their abilities to manipulate the physical state of their surroundings and their enemies, with spells like "Earthmeld" and "Fleshrot" causing devastating effects. Joining the Necromancer guild offers adventurers the chance to explore the depths of dark magic and become a master of life and death. Embrace the power of necromancy and let the shadows be your guide.

See Also

bards, fighters, healers, mages, ninjas, priests, and thieves