Training
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training
- Display proficiency to execute abilities.
Description
Skills advance through training, enabling ones character to execute their abilities with more proficiency. By default, only 'active` skills are displayed. Active skills are those currently enabled to be used such as guild skills for the player's current guild. Non-guild related skills may also be displayed if they are enabled. To see both `active` and `inactive` skills, use the -all
command argument. The -s
and -bs
arguments may be combined with other command arguments. The returned results do not display the parent skill.
Command | Description |
---|---|
training
|
Show skills one could currently use. |
training <category>
|
Show skills for specific <category>. |
training <category.type>
|
Show skills for specific <category> and <type>. |
training <category.type.specific>
|
Show a specific skill. |
training -all
|
Show all skills, able to be currently used or not. |
training -1
|
Show skills to the category level. |
training -2
|
Show skills to the type level. |
training -3
|
Show skills to the specific level. |
training -s <pattern>
|
Show skills filtered by specific <pattern>. |
training -bs <pattern>
|
Show skills and parent skills filtered by specific <pattern>. |
Examples
> training combat.offense Your current active skills: Combat Bad 57.14% Offense Nearly non-existent 40.00% Assassin Non-existent 0.00% Kick Nearly non-existent 80.00% Kistrike Non-existent 0.00% Throw Non-existent 0.00%