https://wiki.stickmud.com/w/api.php?action=feedcontributions&user=Tamarindo&feedformat=atomStickMUD - User contributions [en]2024-03-28T18:19:40ZUser contributionsMediaWiki 1.35.1https://wiki.stickmud.com/w/index.php?title=Graduation_Day&diff=677Graduation Day2024-03-16T14:36:15Z<p>Tamarindo: Created page with "Visit your guild trainer in the Adverturers' Academy."</p>
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<div>Visit your guild trainer in the Adverturers' Academy.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=676List of quests2024-03-16T14:35:45Z<p>Tamarindo: </p>
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<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|[[Graduation Day]]<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|[[My Breath is Like Fire? So SUE me!]]<br />
|Non-lord<br />
|-<br />
|[[The Treasure of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[The Silver Ring]]<br />
|Non-lord<br />
|-<br />
|[[The Great Golem]]<br />
|Lord<br />
|-<br />
|[[The Hill Giants]]<br />
|Lord<br />
|-<br />
|[[Margaret's Holy Quest]]<br />
|Lord<br />
|-<br />
|[[The UFO Quest]]<br />
|Lord<br />
|-<br />
|[[The Tomb of Orchinie]]<br />
|Lord<br />
|-<br />
|[[Gargamel]]<br />
|Lord<br />
|-<br />
|[[The Holy Handgrenade of Antioch]]<br />
|Lord<br />
|-<br />
|[[The Sunken Temple]]<br />
|Lord<br />
|-<br />
|[[The Ogre Slayer]]<br />
|Lord<br />
|-<br />
|[[Hogor the Terrible Conquerer]]<br />
|Lord<br />
|-<br />
|[[Quest for the Silmarils]]<br />
|Lord<br />
|-<br />
|[[The Quest of Yngrak]]<br />
|Lord<br />
|-<br />
|[[The Quest of Asahi]]<br />
|Lord<br />
|-<br />
|[[The Pygmy Quest]]<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Pygmy_Quest&diff=675The Pygmy Quest2024-03-16T14:16:16Z<p>Tamarindo: Created page with "==== Starting Your Journey ==== * Begin at the clearing and follow these directions to reach the maze entrance: <code>5n, w, n, u, ne, n, d, se, 2e, se, 9e, ne, 5n, 3e</code>..."</p>
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<div>==== Starting Your Journey ====<br />
<br />
* Begin at the clearing and follow these directions to reach the maze entrance: <code>5n, w, n, u, ne, n, d, se, 2e, se, 9e, ne, 5n, 3e</code>. Prepare yourself for the maze's challenges and the shamans you'll encounter.<br />
<br />
==== Navigating the Maze ====<br />
<br />
* The maze operates on a grid system, similar to a crossword puzzle, with tunnels that run either EAST-WEST or NORTH-SOUTH. The key to navigating through is altering the tunnel directions by interacting with shamans.<br />
* Initial Maze Entrance: Upon entering, assess the tunnel's direction. If it's not running NORTH-SOUTH, you'll need to adjust it by engaging with a shaman present in the entrance room.<br />
<br />
==== Altering the Maze's Pathways ====<br />
<br />
* Follow the specific sequence to traverse and manipulate the maze's layout effectively:<br />
** From the maze entrance: <code>6s, KILL A SHAMAN</code>, to change the tunnel direction.<br />
** Proceed with: <code>2e, KILL A SHAMAN</code>, followed by <code>1s, KILL A SHAMAN</code>.<br />
** Continue altering the maze: <code>2e, KILL A SHAMAN</code>, then <code>3n, KILL A SHAMAN</code>, and finally <code>4e, KILL A SHAMAN</code>.<br />
* Confront the Boss Mob: After adjusting the maze and reaching the designated spot, confront and kill the boss mob. Upon his defeat, he will drop an essential item, the stone.<br />
<br />
==== Returning the Stone ====<br />
<br />
* With the stone in your possession, retrace your steps back to the clearing and to the chief of the Pygmy village to complete your quest. The return path is <code>5n, w, n, u, ne, n, d, se, 2e, se, 9e, ne, all n</code>. Once there, give the stone to the chief as proof of your triumph.<br />
<br />
==== Quest Completion ====<br />
Successfully navigating the maze, defeating the shamans to alter your path, and overcoming the boss mob highlight your skills and bravery. Returning the stone to the chief not only cements your status as a hero but also strengthens the bond between you and the Pygmy village.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Quest_of_Asahi&diff=674The Quest of Asahi2024-03-16T14:13:11Z<p>Tamarindo: Created page with "==== Starting the Quest ==== * Initiate at Asahi: Head to Asahi and find Usagi by moving <code>9w</code> from the starting point. Ask Usagi about quest to get your instructio..."</p>
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<div>==== Starting the Quest ====<br />
<br />
* Initiate at Asahi: Head to Asahi and find Usagi by moving <code>9w</code> from the starting point. Ask Usagi about quest to get your instructions.<br />
* Key from Dakabo: Acquire a key from Dakabo, From Asahi, move <code>10w, 8n, e, u, 2w</code>, confront Dakabo, kill dakabo, take key.<br />
<br />
==== Gathering the Chop and Excessus ====<br />
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* Unlock North Door: Use the key on the north door <code>e, unlock and open the north door</code>, then proceed <code>n, u</code>. Here, face a lesser demon, kill lesser demon, take demonic key.<br />
* Meeting with Kirigi: Navigate back to the city, then to Kirigi's location, ask Kirigi about quest to receive the chop. The sequence is: <code>d, s, e, d, w, 8s, 5e, 2s, e, n, 4e, in, search, d, 2s, e, 2s</code>.<br />
* Delivering the Chop: Return to the wizard by reversing your path, give chop to the wizard. He then requests Excessus, the sword of Destiny.<br />
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==== Acquiring Excessus and the Fire gem ====<br />
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* Defeat Nemesis: To find Excessus, face Nemesis following <code>d, n, 7e, 6n, 8u, s, 2e</code> then kill Nemesis and get Excessus.<br />
* Confronting the Balrog: Next, seek out the Balrog for a huge ruby, following the route provided. After defeating the Balrog, get the huge ruby.<br />
* Powering Up Excessus: With the sword and ruby in hand, kill Daimyo to get another key, then defeat Doctor Makoi for his stethoscope. Use it on a safe to acquire a gem, then strike mirror with gem to power up Excessus.<br />
* Final Touches with Excessus: Return to the wizard with the gem, give gem and Excessus to the wizard, then wait for him to enhance the sword.<br />
<br />
==== Resolving Dakabo's Task ====<br />
<br />
* Checking on Dakabo: With the other tasks completed, revisit Dakabo, hoping for his respawn. Ask Dakabo about rift, and he'll request a dragon's scale.<br />
* Collecting Dragon's Scale: Gather scales by trading with the dragon, providing the diamond, emerald, and ruby. Give scale to Dakabo once obtained.<br />
* Potion Task: Dakabo will hand you a potion for the mightiest carnivore's corpse. After taking the potion, navigate to the carnivore, use the potion on its corpse, and retrieve the fine yellow powder.<br />
* Completing Dakabo's Request: Return to Dakabo with the powder, give powder to Dakabo, then take and wear the amulet, and wield Excessus.<br />
<br />
==== Final Showdown ====<br />
<br />
* Prepare for the final battle against Ekibyogami, the quest's formidable boss. The journey involves navigating back through Asahi and confronting the necromancer to access the rift leading to Ekibyogami.<br />
* Defeat Ekibyogami: In the climactic battle, employ all your skills and the power of Excessus to defeat Ekibyogami and save Asahi.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Quest_of_Yngrak&diff=673The Quest of Yngrak2024-03-16T14:04:59Z<p>Tamarindo: </p>
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<div>Your adventure begins by seeking a mystical pond within Yngrak, but first, ensure you're equipped with three crucial ingredients: a jojojopo plant, a mushroom, and belladonna root powder. Follow this detailed guide to navigate through the challenges and emerge victorious.<br />
<br />
==== Gathering Ingredients ====<br />
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* Jojojopo Plant: Available at the herbalist, integral for a vital potion.<br />
* Mushroom: Located by the oak. Traverse <code>5w, n, e</code> from the oak to find it.<br />
* Belladonna Root Powder: From the oak, journey <code>enter oak, d, 3n, 4e, n</code> and purchase it for 2000 gold coins with <code>buy 1</code>.<br />
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==== Embarking on the Quest ====<br />
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* Starting Point: Initiate your quest by delving into Yngrak, starting from the well: <code>well, d, enter gate, ne, ne, max north, e, ne, max north, 30w, 4s, 7e, d, 3s, e, 2s, 3e, 2n, 2e, 3n, 3e, 5s, 2w, n</code>.<br />
* Upon locating the pond, look at the pond to kickstart your journey.<br />
<br />
==== Crafting the Potion & Retrieving the Orbs ====<br />
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* In the mystical room, gather stone from hand and invoke "ryuon nylith awaken".<br />
* Interact with Nylith: Learn her story and offer your assistance.<br />
* Prepare the Potion: After receiving the bottle and amulet of protection from evil, don the amulet instantly for essential protection. Incorporate the plant, mushroom, and powder into the bottle, then mix it to brew a potent potion.<br />
* Yellow Orb: Navigate to <code>s, 2e, 5n, 3w, 2s</code>, engage the mechanism with "stick thumb in divet", then e, take yellow orb, and return <code>w, s, 2w, 2s, 3w</code>. Here, trace pattern, utter "npoe odro", then head <code>w, take orb</code>, and combine orbs.<br />
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==== Liberation and Final Showdown ====<br />
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* Upon receiving Blerth's instructions, embark on a mission to locate the correct room on the second floor. The challenge lies in identifying the room with the specific stone arrangement Blerth described.<br />
* Rooms to Explore: From the stairwell, navigate through potential rooms: <code>1) s, 2e, 2n; 2) 5w, n; 3) 5w, 2n; 4) 5w, 3n; 5) 2w, 5n, e, n, 2e, 3s; 6) 2w, 5n, e, n, 2e, 4s</code>.<br />
* Locate the room and "twist stone x,y" using Blerth's coordinates. Combat the pocket monster that appears, securing the key and optional ring.<br />
* Free Blerth: Navigate back to Blerth, ensuring you have the blue orb and the amulet of protection from evil. Use the key to free him and show him the amulet.<br />
* Defeating Pytain: Armed with the key, confront and defeat Pytain. This battle is challenging, requiring full preparation.<br />
* Completing the Quest: Hand over Pytain's amulet and the potion to Blerth. Await his actions to reawaken the dwarves of Yngrak, marking the successful conclusion of your quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Quest_of_Yngrak&diff=672The Quest of Yngrak2024-03-16T13:59:05Z<p>Tamarindo: Created page with "Begin by gathering essential ingredients to aid your adventure, and then navigate the perilous paths and challenges that await in Yngrak. ==== Preparation: Gathering Ingredie..."</p>
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<div>Begin by gathering essential ingredients to aid your adventure, and then navigate the perilous paths and challenges that await in Yngrak.<br />
<br />
==== Preparation: Gathering Ingredients ====<br />
<br />
# Jojojopo Plant: Visit the herbalist to find this plant. It's a key component for a crucial concoction you'll need later.<br />
# Mushroom: Head to the oak and follow the path <code>5w, n, e</code> to find a mushroom in the wild.<br />
# Belladonna Root Powder: From the oak, venture <code>enter oak, d, 3n, 4e, n</code> and buy the powder for 2000 gold coins (<code>buy 1</code>).<br />
<br />
==== Starting the Quest in Yngrak ====<br />
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* From the well, your journey begins as you dive into the heart of Yngrak. Follow the detailed path to reach a room with a body of water on the first floor. The directions are: <code>well, d, enter gate, ne, ne, max north, e, ne, max north, 30w, 4s, 7e, d, 3s, e, 2s, 3e, 2n, 2e, 3n, 3e, 5s, 2w, n</code>.<br />
* Upon reaching the pond, look at the pond to start your quest properly.<br />
<br />
==== The Ritual and the Orbs ====<br />
<br />
* Gather a Stone: In the presence of Nylith, gather stone from hand and then invoke the ancient words "ryuon nylith awaken". Engage Nylith in conversation about her story and Pytain, and then assist her as instructed.<br />
* After receiving the bottle and amulet of protection from evil, equip the amulet immediately for vital protection.<br />
* Create the Potion: With the bottle in hand, add plant, add mushroom, add powder, mix bottle to concoct a powerful potion.<br />
* Retrieve the Yellow Orb: Navigate carefully to <code>s, 2e, 5n, 3w, 2s</code> to find and activate a mechanism (<code>stick thumb in divet</code>), then take yellow orb and proceed to gather the second orb.<br />
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==== Freeing Blerth and Confronting Pytain ====<br />
<br />
* Follow Blerth's hints to locate a specific room on the second floor where stones are arranged in rows. This puzzle is critical for progressing in the quest. Use twist stone x,y with the coordinates Blerth gave you.<br />
* After teleportation, kill the pocket monster, take the key, and then navigate back to Blerth's location, ensuring you have the blue orb and amulet of protection from evil in your inventory for survival.<br />
* Free Blerth: Use the key to free him, then show amulet to blerth for further instructions.<br />
* Confront Pytain: Find and defeat Pytain in battle. He's a formidable foe, so be prepared for a tough fight.<br />
* After obtaining Pytain's amulet, return to Blerth, give Pytain's amulet and the potion you created earlier.<br />
* Complete the Quest: Wait for Blerth's actions to conclude the quest. He will reawaken the dwarves of Yngrak, marking the end of your adventure.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Quest_for_the_Silmarils&diff=671Quest for the Silmarils2024-03-16T13:50:48Z<p>Tamarindo: Created page with "Embark on an epic quest to retrieve the three Silmarils, each held by formidable guardians within the realm of Middle Earth, northwest of the town past Flathead's Castle. This..."</p>
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<div>Embark on an epic quest to retrieve the three Silmarils, each held by formidable guardians within the realm of Middle Earth, northwest of the town past Flathead's Castle. This quest requires strength, strategy, and perseverance, as each Silmaril is protected by a series of challenges and fierce opponents.<br />
<br />
==== Silmaril #1 - Held by Gandalf ====<br />
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* Location: Minas Tirith, starting from the clearing. The path is: <code>6n, 2u, e, 5n, e, 3n, w, 6n, 5e</code>.<br />
* Challenge: Advance by defeating guards in each room, following the sequence <code>3e, 3s, 3w, 2n, 2e, s, w, 3u</code>.<br />
* Confront Gandalf: Face Gandalf in combat. Upon victory, claim the first Silmaril.<br />
<br />
==== Silmaril #2 - Possessed by Ancalagon ====<br />
<br />
* Location: The journey again starts from the clearing: <code>6n, 2u, e, 5n, e, 3n, 3w, d</code>.<br />
* Navigating the Area: After killing the NPCs, proceed <code>n, 2w</code>, entering a maze aimed at finding a guarded downward exit. Navigate <code>2d, s, 2w, s</code>, confronting dragons along the way.<br />
* Defeat Ancalagon: The final battle in this segment is against Ancalagon the Black. Secure the second Silmaril after his defeat.<br />
<br />
==== Silmaril #3 - Guarded by Sauron ====<br />
<br />
* Warning: This part of the quest involves encounters with multiple equipment-damaging enemies. Prepare accordingly.<br />
* Location: Begin your quest from the clearing with the route <code>6n, 2u, e, 5n, e, 3n, w, 3n, 2e, 3n, 2e, 3n, 7u</code>.<br />
* Path to Sauron: Overcome various guardians by following the path: <code>kill sam, n, 2w, n, kill shelob, u, e, n, u</code>. Continue through the stronghold, defeating guards and demons until you reach Angmar and the Nazguls.<br />
* Confront Sauron: The final challenge lies in defeating Sauron himself. This battle will test every aspect of your skill and might. Claim the third Silmaril upon his defeat.<br />
<br />
=== Completing the Quest ===<br />
With all three Silmarils in your inventory, the quest is deemed complete. This challenging journey through Middle Earth, from the guarded city of Minas Tirith to the deadly lairs of Ancalagon and Sauron, demands not just combat prowess but also strategic navigation through some of the most perilous environments.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Hogor_the_Terrible_Conquerer&diff=670Hogor the Terrible Conquerer2024-03-16T13:47:34Z<p>Tamarindo: </p>
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<div>Embark on a quest of strategy and perseverance as you aid Hogor the Terrible in his conquest of the player castles across the Mud. This quest demands a keen sense of exploration and combat, as you'll need to locate and claim sceptres from throne rooms within each castle.<br />
<br />
==== Starting the Quest ====<br />
<br />
* Initial Steps: Begin your quest at the Oak. Move <code>s, w</code> to find Hogor. Interact with him (<code>ask hogor about quest</code>) to learn about your mission to collect sceptres from 12 player castles.<br />
<br />
==== Collecting the Sceptres ====<br />
You are tasked with a grand adventure to traverse across the Mud and conquer throne rooms in various castles. Here's how to approach each one:<br />
<br />
* Balfour's Castle: Start from the clearing and proceed <code>2w, 2s, e, s</code> until you reach the drawbridge, signaling the castle's entrance.<br />
* Samsuurin's Castle: At the oak, navigate <code>6w, 2n, u</code>. Engage with the environment by <code>pull lever</code> and await the completion of a unique fake death script.<br />
* Slade's Castle: From the well, travel <code>all e, n, w</code>, enter the cave, and use <code>dest 2</code> to navigate further. Continue with <code>5w, 2n, e, clearing, n</code> to reach the throne room.<br />
* Echtelion's Castle: Begin at the well and follow <code>10s, w, s, 2w, s, 3w, s, w, s, 3w, 7n, w, se, s</code> to find the castle.<br />
* Sirk's Castle: The path from the well is <code>10s, w, s, 2w, s, 2w</code>, leading directly to the castle's vicinity.<br />
* Rancor's Castle: Similar to other castles, start from the well and go <code>10s, w, s, 2w, s, 3w, s, w, s, 3w</code> to locate the castle.<br />
* Wolfen's Castle: From the oak, your journey is <code>3s, e, 4n</code>. Search the area and <code>turn handle</code>, then proceed downwards.<br />
* Bull's Castle: A straightforward route from the oak, <code>10e, 2n</code>, will get you to Bull's Castle.<br />
* Suldrun's Castle: Starting from the well, the path is <code>10s, w, s, 2w, s, 3w, s, w, s, 15w, 9n, 5e, n</code>. Use the command <code>say montre moi la verite</code> and <code>10 search flowers</code> when prompted by the peculiar behavior of the flowers.<br />
* Zeus's Castle: Located by moving from the clearing <code>5n, 2e, s</code>.<br />
* Karr's Castle: If you're starting from Asahi, head <code>5w, s, w</code>.<br />
* Lordius's Castle: Begin your journey at the oak and proceed <code>3w, n</code>.<br />
* Saukender's Castle: Starting from Ered-Mithrin, the route is <code>9w, s</code>.<br />
<br />
==== Conquering Throne Rooms ====<br />
In each castle, navigate to the throne room. The challenge varies by location but generally involves searching the castle and overcoming any guardians. Once in the throne room, <code>sit throne</code> to symbolize your conquest and then <code>take sceptre</code>.<br />
<br />
==== Completing the Quest ====<br />
After acquiring 12 sceptres, return to Hogor. You can choose to give them to him as you collect them or all at once. Upon handing over the 12th sceptre, the quest is marked complete, and you'll have aided Hogor in his quest for dominance.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Hogor_the_Terrible_Conquerer&diff=669Hogor the Terrible Conquerer2024-03-16T13:46:51Z<p>Tamarindo: Created page with "Embark on a quest of strategy and perseverance as you aid Hogor the Terrible in his conquest of the player castles across the Mud. This quest demands a keen sense of explorati..."</p>
<hr />
<div>Embark on a quest of strategy and perseverance as you aid Hogor the Terrible in his conquest of the player castles across the Mud. This quest demands a keen sense of exploration and combat, as you'll need to locate and claim sceptres from throne rooms within each castle.<br />
<br />
==== Starting the Quest ====<br />
<br />
* Initial Steps: Begin your quest at the Oak. Move <code>s, w</code> to find Hogor. Interact with him (<code>ask hogor about quest</code>) to learn about your mission to collect sceptres from 12 player castles.<br />
<br />
==== Collecting the Sceptres ====<br />
You are tasked with a grand adventure to traverse across the Mud and conquer throne rooms in various castles. Here's how to approach each one:<br />
<br />
* Balfour's Castle: Start from the clearing and proceed <code>2w, 2s, e, s</code> until you reach the drawbridge, signaling the castle's entrance.<br />
* Samsuurin's Castle: At the oak, navigate <code>6w, 2n, u</code>. Engage with the environment by <code>pull lever</code> and await the completion of a unique fake death script.<br />
* Slade's Castle: From the well, travel <code>all e, n, w</code>, enter the cave, and use <code>dest 2</code> to navigate further. Continue with <code>5w, 2n, e, clearing, n</code> to reach the throne room.<br />
* Echtelion's Castle: Begin at the well and follow <code>10s, w, s, 2w, s, 3w, s, w, s, 3w, 7n, w, se, s</code> to find the castle.<br />
* Sirk's Castle: The path from the well is <code>10s, w, s, 2w, s, 2w</code>, leading directly to the castle's vicinity.<br />
* Rancor's Castle: Similar to other castles, start from the well and go <code>10s, w, s, 2w, s, 3w, s, w, s, 3w</code> to locate the castle.<br />
* Wolfen's Castle: From the oak, your journey is <code>3s, e, 4n</code>. Search the area and <code>turn handle</code>, then proceed downwards.<br />
* Bull's Castle: A straightforward route from the oak, <code>10e, 2n</code>, will get you to Bull's Castle.<br />
* Suldrun's Castle: Starting from the well, the path is <code>10s, w, s, 2w, s, 3w, s, w, s, 15w, 9n, 5e, n</code>. Use the command <code>say montre moi la verite</code> and <code>10 search flowers</code> when prompted by the peculiar behavior of the flowers.<br />
* Zeus's Castle: Located by moving from the clearing <code>5n, 2e, s</code>.<br />
* Karr's Castle: If you're starting from Asahi*, head <code>5w, s, w</code>.<br />
* Lordius's Castle: Begin your journey at the oak and proceed <code>3w, n</code>.<br />
* Saukender's Castle: Starting from Ered*, the route is <code>9w, s</code>.<br />
<br />
==== Conquering Throne Rooms ====<br />
In each castle, navigate to the throne room. The challenge varies by location but generally involves searching the castle and overcoming any guardians. Once in the throne room, <code>sit throne</code> to symbolize your conquest and then <code>take sceptre</code>.<br />
<br />
==== Completing the Quest ====<br />
After acquiring 12 sceptres, return to Hogor. You can choose to give them to him as you collect them or all at once. Upon handing over the 12th sceptre, the quest is marked complete, and you'll have aided Hogor in his quest for dominance.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Ogre_Slayer&diff=668The Ogre Slayer2024-03-16T13:42:42Z<p>Tamarindo: </p>
<hr />
<div>Embark on a heroic journey to defeat the formidable Ogre Mage and prove your might as the legendary Ogre Slayer. This quest will take you deep into the heart of ogre territory, testing your combat skills and perseverance.<br />
<br />
==== Starting Point ====<br />
<br />
* Location: Begin your quest at the well in the central town.<br />
<br />
==== Directions to the Ogre Valley ====<br />
<br />
# Travel <code>11e, 2n, 2ne</code> to reach the outskirts of the Ogre Valley.<br />
# Continue deeper into the valley with <code>12n, 12w, 2nw</code>.<br />
# Navigate through the rugged terrain <code>3n, ne, se, 2e, n, 2e</code>.<br />
# Engage in battle with <code>3s</code> (kill 5 ogre guards).<br />
# Locate and defeat the Ogre Mage in the west (<code>w</code>), then <code>kill ogre mage</code>.<br />
# After the battle, <code>get sword</code> as proof of your victory.<br />
<br />
==== Return to Town and Enhancements ====<br />
<br />
# Make your way back to town and head to Leo's location by following <code>Well, 2n, ’ring bell’, w, d, e</code>.<br />
# Upon arrival, <code>give sword to Leo</code> to temporarily relinquish your trophy.<br />
# Visit the weapon shop to sharpen the sword for the battles ahead <code>Well, 4w, s, 'sharpen sword'</code>.<br />
<br />
==== Additional Quest Objectives ====<br />
<br />
# Seek out seawater trolls along the beach <code>11e, 2n, 2ne, 3n</code> for a crucial item, <code>A pearl</code>.<br />
# Hunt for the titan roaming the Ogre Valley <code>11e, 2n, 2ne, 12n, 12w, 3nw</code> to obtain the bonecrusher hammer.<br />
# Find the anvil in the cave with the two-headed troll <code>11e, 2n, 2ne, 12n, 12w, 2nw, 14w, 3n, 4w, 2n, w</code>. Here, you'll need to use the bonecrusher hammer to <code>straigthen sword</code> on the anvil.<br />
<br />
==== Crafting the Legendary Sword ====<br />
<br />
* With the pearl and the sharpened sword, you'll enhance the weapon by <code>mount pearl in sword</code>, imbuing it with the power to lead and protect.<br />
<br />
==== Guiding the Boy ====<br />
<br />
# Find the boy near the two-headed troll's cave. Give him the note <code>give note to boy</code> and the enhanced sword <code>give sword to boy</code>.<br />
# Ensure the boy follows you back to Leo without getting lost or engaging in unnecessary battles. This may require patience and careful navigation to avoid ogres.<br />
<br />
==== Completing the Quest ====<br />
<br />
* Lead the boy to Leo's location without haste to ensure he keeps up. Follow the precise path back to Leo, making sure the boy enters the room with you for the quest to be recognized as completed.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Ogre_Slayer&diff=667The Ogre Slayer2024-03-16T13:42:13Z<p>Tamarindo: Created page with "Embark on a heroic journey to defeat the formidable Ogre Mage and prove your might as the legendary Ogre Slayer. This quest will take you deep into the heart of ogre territory..."</p>
<hr />
<div>Embark on a heroic journey to defeat the formidable Ogre Mage and prove your might as the legendary Ogre Slayer. This quest will take you deep into the heart of ogre territory, testing your combat skills and perseverance.<br />
<br />
==== Starting Point ====<br />
<br />
* Location: Begin your quest at the well in the central town.<br />
<br />
==== Directions to the Ogre Valley ====<br />
<br />
# Travel <code>11e, 2n, 2ne</code> to reach the outskirts of the Ogre Valley.<br />
# Continue deeper into the valley with <code>12n, 12w, 2nw</code>.<br />
# Navigate through the rugged terrain <code>3n, ne, se, 2e, n, 2e</code>.<br />
# Engage in battle with <code>3s</code> (kill 5 ogre guards).<br />
# Locate and defeat the Ogre Mage in the west (<code>w</code>), then <code>kill ogre mage</code>.<br />
# After the battle, <code>get sword</code> as proof of your victory.<br />
<br />
==== Return to Town and Enhancements ====<br />
<br />
# Make your way back to town and head to Leo's location by following <code>Well, 2n, ’ring bell’, w, d, e</code>.<br />
# Upon arrival, <code>give sword to Leo</code> to temporarily relinquish your trophy.<br />
# Visit the weapon shop to sharpen the sword for the battles ahead <code>Well, 4w, s, 'sharpen sword'</code>.<br />
<br />
==== Additional Quest Objectives ====<br />
<br />
# Seek out seawater trolls along the beach <code>11e, 2n, 2ne, 3n</code> for a crucial item, <code>A pearl</code>.<br />
# Hunt for the titan roaming the Ogre Valley <code>11e, 2n, 2ne, 12n, 12w, 3nw</code> to obtain the bonecrusher hammer.<br />
# Find the anvil in the cave with the two-headed troll <code>11e, 2n, 2ne, 12n, 12w, 2nw, 14w, 3n, 4w, 2n, w</code>. Here, you'll need to use the bonecrusher hammer to <code>straigthen sword</code> on the anvil.<br />
<br />
==== Crafting the Legendary Sword ====<br />
<br />
* With the pearl and the sharpened sword, you'll enhance the weapon by <code>mount pearl in sword</code>, imbuing it with the power to lead and protect.<br />
<br />
==== Guiding the Boy ====<br />
<br />
# Find the boy near the two-headed troll's cave. Give him the note <code>give note to boy</code> and the enhanced sword <code>give sword to boy</code>.<br />
# Ensure the boy follows you back to Leo without getting lost or engaging in unnecessary battles. This may require patience and careful navigation to avoid ogres.<br />
<br />
==== Completing the Quest ====<br />
<br />
* Lead the boy to Leo's location without haste to ensure he keeps up. Follow the precise path back to Leo, making sure the boy enters the room with you for the quest to be recognized as completed.<br />
<br />
==== Commands Recap ====<br />
<br />
* Engage ogres: <code>kill [ogre name]</code><br />
* Collect items: <code>get [item]</code><br />
* Interact with NPCs: <code>give [item] to [NPC name]</code><br />
* Navigate and battle: Use directional commands (<code>n</code>, <code>s</code>, <code>e</code>, <code>w</code>, etc.) and combat commands as needed.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Sunken_Temple&diff=666The Sunken Temple2024-03-16T13:36:53Z<p>Tamarindo: Created page with "Embark on an underwater quest to explore the enigmatic Sunken Temple, a journey filled with challenges and discoveries. Ensure you're prepared for an adventure where summoning..."</p>
<hr />
<div>Embark on an underwater quest to explore the enigmatic Sunken Temple, a journey filled with challenges and discoveries. Ensure you're prepared for an adventure where summoning and equipment destruction (eq desting) are significant factors. It's advised not to bring any valuable equipment with you.<br />
<br />
==== Preparation ====<br />
<br />
* Before diving into the quest, consider getting satiated to save time. Visit the baker for a tin or consume some available corpses to fill your stomach. This preparation step is crucial for enduring the quest's demands, especially for races with larger appetites like trolls or ogres.<br />
<br />
==== Starting the Quest ====<br />
<br />
* From the clearing, initiate your journey with the following sequence: <code>2s, 2e, 2s, 2w, n, 2w, 10s, se, 2sw, s, sw</code>. Your goal is to find and defeat either Moonfrost or Sunburn, guardians of the path forward.<br />
<br />
==== The Quest's Heart ====<br />
<br />
* After defeating the guardians, proceed <code>7s, 9w, 7s</code>, and enter the mysterious location. Here, <code>sit</code> to engage with the environment, then <code>get plate</code>, and utilize your imagination to conjure food by thinking <code>imagine food</code>. Take the food from the plate and consume it. Repeat this process until you're fully satiated, indicated by "Your stomach is too full to eat that now."<br />
* Stand up by typing <code>stand</code> and prepare to delve deeper into the quest by entering <code>relax</code>. Be aware, this part of the quest puts you in a script that isolates you from other players, heightening the challenge.<br />
<br />
==== Advancing Through Challenges ====<br />
<br />
* As you navigate through this script, your primary adversaries will be gray oozes. Engage and eliminate them while avoiding any slimes, which must not be killed. Your journey continues with a complex path involving directions like <code>3s, 2e, ne, nw, 2w</code>. You will encounter a daemon corpse where you must <code>get ring</code> and <code>wear all</code> for protection against acid in this perilous zone.<br />
<br />
==== Collecting Essential Items ====<br />
<br />
* Your quest involves collecting various items like eggs, chips, and different slime colors (orange, black, pink, yellow, green, red, and blue). Each item found brings you closer to your goal, with commands like <code>scoop slime</code> and <code>pour slime in jar</code> being crucial for success.<br />
* An intricate part of the quest requires you to use a hook and rope to navigate through a secret passage and collect essential items from various creatures and locations.<br />
* With the jar filled with all the required slimes, return to the chef, providing the collected ingredients for him to prepare a bowl of excellent stew, marking the quest's completion.<br />
<br />
==== Concluding the Quest ====<br />
<br />
* The chef provides the secret words - "shazam alkaqazam". Use these words (<code>say shazam alkaqazam</code>) to transport yourself out of the area, successfully concluding the Sunken Temple quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=665List of quests2024-03-16T13:23:15Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|[[My Breath is Like Fire? So SUE me!]]<br />
|Non-lord<br />
|-<br />
|[[The Treasure of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[The Silver Ring]]<br />
|Non-lord<br />
|-<br />
|[[The Great Golem]]<br />
|Lord<br />
|-<br />
|[[The Hill Giants]]<br />
|Lord<br />
|-<br />
|[[Margaret's Holy Quest]]<br />
|Lord<br />
|-<br />
|[[The UFO Quest]]<br />
|Lord<br />
|-<br />
|[[The Tomb of Orchinie]]<br />
|Lord<br />
|-<br />
|[[Gargamel]]<br />
|Lord<br />
|-<br />
|[[The Holy Handgrenade of Antioch]]<br />
|Lord<br />
|-<br />
|[[The Sunken Temple]]<br />
|Lord<br />
|-<br />
|[[The Ogre Slayer]]<br />
|Lord<br />
|-<br />
|[[Hogor the Terrible Conquerer]]<br />
|Lord<br />
|-<br />
|[[Quest for the Silmarils]]<br />
|Lord<br />
|-<br />
|[[The Quest of Yngrak]]<br />
|Lord<br />
|-<br />
|[[The Quest of Asahi]]<br />
|Lord<br />
|-<br />
|[[The Pygmy Quest]]<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Holy_Handgrenade_of_Antioch&diff=664The Holy Handgrenade of Antioch2024-03-16T13:20:09Z<p>Tamarindo: Created page with "A quest of divine importance, guiding you to retrieve the Holy Handgrenade. * Initiation: Receive your mission from a knight, marking the start of your holy quest. The knight..."</p>
<hr />
<div>A quest of divine importance, guiding you to retrieve the Holy Handgrenade.<br />
<br />
* Initiation: Receive your mission from a knight, marking the start of your holy quest. The knight provides the first clue and direction to the relic's location.<br />
* Acquisition: Navigate through StickMUD's varied terrains, deciphering clues and overcoming obstacles that block your path to the Handgrenade. Each step closer may reveal more challenges, from puzzles to potent adversaries.<br />
* Return and Reward: With the Holy Handgrenade secured, bring it back to the knight. Your success in this quest not only grants you the knight's gratitude but also a significant achievement in your adventures across StickMUD.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Gargamel&diff=663Gargamel2024-03-16T13:19:27Z<p>Tamarindo: Created page with "A journey fraught with danger as you seek to confront and defeat the notorious Gargamel. * Finding Gargamel: Begin your quest in the clearing, traversing the world of StickMU..."</p>
<hr />
<div>A journey fraught with danger as you seek to confront and defeat the notorious Gargamel.<br />
<br />
* Finding Gargamel: Begin your quest in the clearing, traversing the world of StickMUD to gather intel and items that will aid in your battle. Prepare for encounters with various guards, requiring strategic combat to progress.<br />
* The Battle: Upon locating Gargamel's lair, use the items and knowledge you've acquired to break his defenses. This battle demands the utmost from your abilities and resources.<br />
* Quest Conclusion: Overcoming Gargamel not only brings peace to the lands but also rewards you with valuable items. Return victorious, knowing you've completed one of StickMUD's epic quests.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Tomb_of_Orchinie&diff=662The Tomb of Orchinie2024-03-16T13:19:03Z<p>Tamarindo: Created page with "Embark on an archaeological adventure through puzzles and guardians to claim ancient treasures. * Approaching the Tomb: From the clearing, head 5n, 4w, navigating through the..."</p>
<hr />
<div>Embark on an archaeological adventure through puzzles and guardians to claim ancient treasures.<br />
<br />
* Approaching the Tomb: From the clearing, head 5n, 4w, navigating through the mist with patience until you reach the gate eastward. Possessing sufficient strength (or help) is crucial to open the gate.<br />
* Puzzle Mastery: Inside, you'll encounter a sequence of puzzles ('look at puzzle', 'move #') increasing in complexity and urgency. Time limits decrease with each puzzle, testing both intellect and speed.<br />
* Confrontation with Orchinie: Solving all puzzles leads to a final chamber where the Ghost of Orchinie resides. Your combat skills are tested here; vanquishing the ghost rewards you with the quest's completion and treasures.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_UFO_Quest&diff=661The UFO Quest2024-03-16T13:18:30Z<p>Tamarindo: Created page with "Intrigue and extraterrestrial technology collide in this quest, requiring precise actions to uncover and complete. * Locate the Sheriff: Start from the well, heading 10s, the..."</p>
<hr />
<div>Intrigue and extraterrestrial technology collide in this quest, requiring precise actions to uncover and complete.<br />
<br />
* Locate the Sheriff: Start from the well, heading 10s, then w, s, 2w, and finally 8s. Engage and defeat the Sheriff to acquire the coconuts, key to your next step.<br />
* Access the UFO: With coconuts in your inventory, navigate east (e), south (s), east (e), to find and defeat the armourer within the circle, taking his key. Use this key to unlock the gate (n, w, 'open gate'), proceed south (s), 'unlock door', 'open door', moving south (s) to 'search rug', uncovering a small key for the cupboard.<br />
* Inside the UFO: After entering the cupboard ('enter cupboard', 'close cupboard', 'push button'), you'll fall into the UFO's interior. Head south (s), east (s), then south (s) again, using the coconuts ('bang coconuts') as a signal to open the final door leading to the Player Killer.<br />
* Completing the Quest: Defeat the Player Killer, seize the Bag of Loot, and prepare for extraction. Summoning help or teleporting are your best exit strategies. Return the Bag of Loot to its rightful owner near the well, completing the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=660List of quests2024-03-16T13:18:15Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|[[My Breath is Like Fire? So SUE me!]]<br />
|Non-lord<br />
|-<br />
|[[The Treasure of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[The Silver Ring]]<br />
|Non-lord<br />
|-<br />
|[[The Great Golem]]<br />
|Lord<br />
|-<br />
|[[The Hill Giants]]<br />
|Lord<br />
|-<br />
|[[Margaret's Holy Quest]]<br />
|Lord<br />
|-<br />
|[[The UFO Quest]]<br />
|Lord<br />
|-<br />
|[[The Tomb of Orchinie]]<br />
|Lord<br />
|-<br />
|[[Gargamel]]<br />
|Lord<br />
|-<br />
|[[The Holy Handgrenade of Antioch]]<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Margaret%27s_Holy_Quest&diff=659Margaret's Holy Quest2024-03-16T13:11:21Z<p>Tamarindo: Created page with "A divine mission that requires you to assist Margaret, a celestial warrior, in her quest to slay a dragon and secure a sacred relic. * Gathering the Key and Gold Bar: Your jo..."</p>
<hr />
<div>A divine mission that requires you to assist Margaret, a celestial warrior, in her quest to slay a dragon and secure a sacred relic.<br />
<br />
* Gathering the Key and Gold Bar: Your journey begins in the clearing, proceeding 9n, then descending twice (2d) and heading 3e, 3n, and finally 2e. Here, you'll face a black baby dragon whose defeat yields a key and a gold bar, essential for the quest.<br />
* Crafting the Divine Spear: With the key and gold bar in hand, return to the clearing and traverse towards Margaret's location, where you'll commission a divine spear, the only weapon capable of harming the Illudium dragon.<br />
* The Confrontation: Upon receiving the spear, follow Margaret into the dragon's lair, ensuring you enter before her to avoid drawing the dragon's aggression. Witness the epic battle where Margaret, armed with the spear you provided, vanquishes the dragon, completing the quest with divine grace.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Hill_Giants&diff=658The Hill Giants2024-03-16T13:10:46Z<p>Tamarindo: Created page with "A quest calling for bravery as you infiltrate the stronghold of the hill giants to thwart their leaders and seize a powerful artifact. * Locating the Hill Giants: From the oa..."</p>
<hr />
<div>A quest calling for bravery as you infiltrate the stronghold of the hill giants to thwart their leaders and seize a powerful artifact.<br />
<br />
* Locating the Hill Giants: From the oak, travel 5w, north (n), east (e), and then 3n. Here, engage and defeat the hill giant scouts to gain entrance to their domain.<br />
* Deep Into the Stronghold: Continue your incursion by going 2e to face the hill giant guards, defeating them to delve deeper into their territory. Your path will lead you 4e to confront the elite guards, the final obstacle before the king and queen.<br />
* The Artifact: Upon defeating the hill giant royalty, you'll find and must activate a mysterious device to reveal the artifact. Secure the artifact and retrace your steps to deliver it to Lord Sherman, completing your mission against the giants.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Great_Golem&diff=657The Great Golem2024-03-16T13:10:14Z<p>Tamarindo: Created page with "A daring adventure to confront the Great Golem and disrupt its creation by employing a unique strategy and wit. * Acquiring Essential Items: Start by gathering cow dung, a se..."</p>
<hr />
<div>A daring adventure to confront the Great Golem and disrupt its creation by employing a unique strategy and wit.<br />
<br />
* Acquiring Essential Items: Start by gathering cow dung, a seemingly mundane but crucial item for this quest. Navigate from the oak to 5w, north (n), then east (e), and proceed 2n to find the dung.<br />
* Beginning the Quest: With dung in hand, make your way from the well heading 3e, 4s, then east (e). Here, you'll engage in a peculiar ritual involving the altar and the cow dung to provoke Skert, a guardian of the Golem.<br />
* Confrontation and Riddles: After the provocation, you'll be teleported for a confrontation with Death itself. Death poses a series of riddles, the answers to which are critical for your survival and progression in the quest. The answers include affirmations, your name, and responses to classic riddles with a twist.<br />
* Final Showdown: Solving Death's riddles correctly leads you to the Abyss, where you'll face the Golem's components in battle. Destroying each part in sequence ultimately defeats the Golem, concluding the quest with your triumphant return to the land of the living.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=656List of quests2024-03-16T13:10:01Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|[[My Breath is Like Fire? So SUE me!]]<br />
|Non-lord<br />
|-<br />
|[[The Treasure of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[The Silver Ring]]<br />
|Non-lord<br />
|-<br />
|[[The Great Golem]]<br />
|Lord<br />
|-<br />
|[[The Hill Giants]]<br />
|Lord<br />
|-<br />
|[[Margaret's Holy Quest]]<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Silver_Ring&diff=655The Silver Ring2024-03-16T13:05:29Z<p>Tamarindo: Created page with "A quest that tests your puzzle-solving skills and navigation through a dynamically changing maze, leading to the acquisition of a precious silver ring. * Initiating the Quest..."</p>
<hr />
<div>A quest that tests your puzzle-solving skills and navigation through a dynamically changing maze, leading to the acquisition of a precious silver ring.<br />
<br />
* Initiating the Quest: The adventure starts similarly to the quest for The Hidden Llorozorokarak, with the journey beginning from the clearing, heading 5n, east (e), continuing 2ne, then 2n, and ascending 2u (up) to challenge Kraken.<br />
* Venturing into Graah’s Very Easy Maze: After defeating Kraken, swim north (n) and then southeast (se) until you encounter a downward exit that marks the beginning of Graah's Maze. It is crucial to go up after every direction attempted. If you remain in the maze, it indicates the correct path.<br />
* Solving the Riddle and Completing the Quest: Upon exiting the maze, you'll find yourself in the Riddle Room. Here, you must decipher a code from a plaque that rearranges sentences in different orders every reboot. The last three words of the text, once deciphered, act as the passphrase through the three gates, leading you to the silver ring.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Treasure_of_the_East_Forest&diff=654The Treasure of the East Forest2024-03-16T13:04:39Z<p>Tamarindo: Created page with "A quest that leads you on a treasure hunt in the mysterious East Forest, where precise navigation and combat prowess are key. * Locating the Treasure Chest: From the well, ma..."</p>
<hr />
<div>A quest that leads you on a treasure hunt in the mysterious East Forest, where precise navigation and combat prowess are key.<br />
<br />
* Locating the Treasure Chest: From the well, make your way 11e, 2n, then northeast (2ne), proceeding 7n and finally 2e to find a chest that awaits unlocking.<br />
* Acquiring the Key: The key to this chest is guarded by ettercaps roaming the forest. Engage in combat with the ettercaps to obtain the key from one of them. Stay vigilant for spider webs that pose a tricky part of this quest.<br />
* Unlocking the Treasure: Once you have the key, return to the chest located deep within the forest. Use the key to unlock and open the chest, then retrieve all items contained within to complete this adventurous quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=My_Breath_is_Like_Fire%3F_So_SUE_me!&diff=653My Breath is Like Fire? So SUE me!2024-03-16T13:04:02Z<p>Tamarindo: Created page with "This quest requires obtaining a special item called the Firebreather and using it to accomplish a unique task in the Small Underground Empire: * Obtaining the Firebreather: B..."</p>
<hr />
<div>This quest requires obtaining a special item called the Firebreather and using it to accomplish a unique task in the Small Underground Empire:<br />
<br />
* Obtaining the Firebreather: Begin at the well and proceed southwest (sw), then south (s) to purchase the Firebreather for 600 gold coins.<br />
* Journey to Use the Firebreather: With the Firebreather in your possession, navigate to the hole by going from the oak, heading 5e, entering the hole, then proceeding south (s), east (e), 2n, west (w), taking a rusty key, going east (e), 2s, then west (w) twice, heading south (s), west (w), unlocking and opening the grate, going south (s), west (w), 2s, east (e), north (n), descending (d), then moving east (e) four times, south (s) four times, where you'll confront and defeat a skilled opponent to obtain a crucial scroll.<br />
* Completing the Quest: After acquiring the scroll, recite it to be taken to a maze. Navigate the maze with the directions provided in the quest document, finally giving the Firebreather to the Adventurer as the culmination of this quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=652List of quests2024-03-16T13:03:10Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|[[My Breath is Like Fire? So SUE me!]]<br />
|Non-lord<br />
|-<br />
|[[The Treasure of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[The Silver Ring]]<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Conquest_of_Pohjola&diff=651The Conquest of Pohjola2024-03-16T13:00:00Z<p>Tamarindo: Created page with "Undertake a journey to Pohjola to confront and defeat the witch Louhi. # Sail to Pohjola: From the clearing, find your way to the ship that sails to Pohjola. The directions i..."</p>
<hr />
<div>Undertake a journey to Pohjola to confront and defeat the witch Louhi.<br />
<br />
# Sail to Pohjola: From the clearing, find your way to the ship that sails to Pohjola. The directions involve heading north (5n), west (2w), then north again (2n), and waiting for the ship if necessary.<br />
# Battle Louhi: Upon arrival in Pohjola, seek out Louhi. The path involves navigating the village and preparing for a significant battle.<br />
# Victory and Return: After defeating Louhi, use the completion of this quest as a testament to your bravery and strength in StickMUD.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Pirate_Quest&diff=650The Pirate Quest2024-03-16T12:59:26Z<p>Tamarindo: Created page with "Prove your worthiness to become a pirate by engaging in a high-seas adventure and dueling to collect a heart. # Obtain Jar and Knife: Sail to Pirate Island (NE from the main..."</p>
<hr />
<div>Prove your worthiness to become a pirate by engaging in a high-seas adventure and dueling to collect a heart.<br />
<br />
# Obtain Jar and Knife: Sail to Pirate Island (NE from the main harbor), find Robinson, and receive your quest items.<br />
# Collect the Heart: Either defeat a player or the monster named Magic on the island. Use the carving knife on the corpse to collect the heart.<br />
# Return to Robinson: With the heart in the jar, navigate back to Robinson and hand it over to complete the quest and receive your pirate cutlass.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Zillgod_is_very_very_angry!&diff=649Zillgod is very very angry!2024-03-16T12:59:00Z<p>Tamarindo: Created page with "To appease Zillgod's wrath, embark on a treasure hunt across StickMUD for various magical items. # Kantele: Head to Vainamoinen's location to defeat him and take the kantele...."</p>
<hr />
<div>To appease Zillgod's wrath, embark on a treasure hunt across StickMUD for various magical items.<br />
<br />
# Kantele: Head to Vainamoinen's location to defeat him and take the kantele. The general direction from the clearing is north (5n), then east (2w), then north again (2n), leading to a confrontation.<br />
# Fortune Amulet: Defeat a hobbit in his home for the amulet. Start from Oak and navigate through the town to reach the hobbit's location.<br />
# Golden Apple and Mask: Find the golden apple by climbing a tree after defeating an elf, and obtain the golden mask from a guarded location requiring clever navigation and interaction.<br />
# Unicorn Hooves: With the kantele in your possession, enchant and defeat a unicorn to collect its hooves.<br />
# Completion: Bring all items to a specified location, perform the ritual (dropping the egg, then sacrificing it), and thus complete your quest to calm Zillgod.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Spirit_of_the_East_Forest&diff=648The Spirit of the East Forest2024-03-16T12:58:29Z<p>Tamarindo: Created page with "This quest involves key collection and elemental battles in the mystical East Forest. # Collect Keys: Start your search for keys after entering the forest (3ne from Lloro*),..."</p>
<hr />
<div>This quest involves key collection and elemental battles in the mystical East Forest.<br />
<br />
# Collect Keys: Start your search for keys after entering the forest (3ne from Lloro*), focusing on areas where searching (10search) yields keys (heavy metal key, white key, brown key, blue key, and red key).<br />
# Unlock Doors: Use the keys to unlock barriers leading to elemental avatars scattered throughout the forest. Defeat these avatars to collect elemental essences.<br />
# Free the Spirit: With all essences in hand, find the imprisoned spirit. The command to free the spirit varies; try commands like <code>free spirit</code>, <code>unlock chains</code>, etc., until successful.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Hidden_Llorozorokarak&diff=647The Hidden Llorozorokarak2024-03-16T12:58:02Z<p>Tamarindo: Created page with "This quest leads you to a secretive area governed by the fearsome Kraken and Dark Elf Guards. # Approach Kraken: From the clearing, proceed north (5n), east (e), then follow..."</p>
<hr />
<div>This quest leads you to a secretive area governed by the fearsome Kraken and Dark Elf Guards.<br />
<br />
# Approach Kraken: From the clearing, proceed north (5n), east (e), then follow the path northeast (2ne), go north (2n), and climb up twice (2u).<br />
# Engage Kraken: In this vicinity, locate and defeat Kraken. After the battle, swim north (n) to continue your quest.<br />
# Navigate to Llorozorokarak: The exact path may vary due to dynamic elements, but aim east-northeast (ENE) from your current location. You're seeking the gates guarded by 3 Dark Elf Guards.<br />
# Enter Llorozorokarak: Defeat the guards and head northeast (ne) into the domain.<br />
# Exit Strategy: For a safe exit without quitting, especially if carrying valuable items, extend your journey 2ne, then east (e). Confront 3 more guards, defeat them, and proceed east (e) to find a throne. Sitting on it makes the nearby cellar a summonable location for an easier escape.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=646List of quests2024-03-16T12:57:47Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|[[The Hidden Llorozorokarak]]<br />
|Non-lord<br />
|- <br />
|[[The Spirit of the East Forest]]<br />
|Non-lord<br />
|-<br />
|[[Zillgod is very very angry!]]<br />
|Non-lord<br />
|-<br />
|[[The Pirate Quest]]<br />
|Non-lord<br />
|-<br />
|[[The Conquest of Pohjola]]<br />
|Non-lord<br />
|-<br />
|My Breath is Like Fire? So SUE me!<br />
|Non-lord<br />
|-<br />
|The Treasure of the East Forest<br />
|Non-lord<br />
|-<br />
|The Silver Ring<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Polar_Express&diff=645Polar Express2024-03-16T12:53:25Z<p>Tamarindo: Created page with "A lengthy quest that demands real-world days to complete, as you sail towards the North Pole: * Preparation: Ensure you have a boat and set aside a significant amount of time..."</p>
<hr />
<div>A lengthy quest that demands real-world days to complete, as you sail towards the North Pole:<br />
<br />
* Preparation: Ensure you have a boat and set aside a significant amount of time for this quest. Use the 'sextant' command frequently to check your coordinates as you aim for 90 degrees 0'0"N, 0 degrees 0'0"E.<br />
* The Journey: The trip is long and monotonous, but reaching the North Pole is an achievement in itself. Once there, follow the specific directions provided (south, all up, s, n, s, e) to confront and defeat Santa.<br />
* Completion: Defeating Santa concludes the quest. This is a unique and time-consuming challenge that tests your dedication to exploration in StickMUD.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Maze_of_Fame&diff=644The Maze of Fame2024-03-16T12:52:41Z<p>Tamarindo: Created page with "A challenging quest that tests your navigation skills within a constantly changing maze. The objective is to reach the end and read a special plaque: * Entering the Maze: Beg..."</p>
<hr />
<div>A challenging quest that tests your navigation skills within a constantly changing maze. The objective is to reach the end and read a special plaque:<br />
<br />
* Entering the Maze: Begin by going down (d) from the well, 'enter gate', and navigate the initial directions provided (2sw, 10w, s, nw, etc.). This maze's layout changes with every reboot, so patience and persistence are key.<br />
* Solution Strategy: The maze requires you to decipher a code represented by a series of playing card suits and numbers. Convert these into movements within the maze. Fast movement is essential to avoid being caught by the maze's traps.<br />
* Completion: Successfully navigating the maze and reading the plaque completes the quest. Be prepared for a long and potentially frustrating journey, but solving the Maze of Fame is a notable achievement in StickMUD.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Magic_8_ball&diff=643Magic 8 ball2024-03-16T12:51:52Z<p>Tamarindo: Created page with "This mystical quest involves gathering a magic 8 ball, a unique item with rumored predictive powers. The journey begins from the well and incorporates several challenges: * R..."</p>
<hr />
<div>This mystical quest involves gathering a magic 8 ball, a unique item with rumored predictive powers. The journey begins from the well and incorporates several challenges:<br />
<br />
* Route to the Magic 8 Ball: From the well, head 9w, 2s, e, then confront and defeat the guard. Enter the circle and proceed 3e to find the gardener. After defeating the gardener, take the clippers, then move 2n, e, use the clippers to cut through the north hedge, proceed 4n, e, then 3s, 4e, 4s, 6w to confront and defeat Jack. Take the axe from Jack, then navigate 6e, n, use the axe to chop down the door, proceed 2w, and 'search box' to find the magic 8 ball.<br />
* Returning the Magic 8 Ball: Once you have obtained the magic 8 ball, retrace your steps 2e, 3n, 4w, 3n, w, 4s, w, 2s, 2e, s, push the book to reveal a secret passage, enter east (e), and 'give ball to Miles' to complete the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Sunken_Treasure_Quest&diff=642The Sunken Treasure Quest2024-03-16T12:49:53Z<p>Tamarindo: Created page with "An adventurous quest that requires a boat to uncover a treasure hidden deep within the sea. This quest emphasizes exploration and navigation: * Preparation: Make sure you hav..."</p>
<hr />
<div>An adventurous quest that requires a boat to uncover a treasure hidden deep within the sea. This quest emphasizes exploration and navigation:<br />
<br />
* Preparation: Make sure you have a boat, as it's essential for reaching the treasure location. Equip yourself with minimal gear since you cannot easily return and may lose equipment.<br />
* Finding the Treasure: Start from the well and proceed 12e, southeast (se), then 2w. Read the treasure map to obtain coordinates. Use the 'sextant' command on your boat to navigate towards these coordinates. When close, 'jump overboard' and 'swim down' to reach the treasure.<br />
* The Treasure Location: One known location is near the shipwreck of The Cromwell, around 0 degrees 8'54"N, 0 degrees 8'28"W. This location might change, so rely on the coordinates given in the quest.<br />
* Completion: Upon finding the treasure chest at the bottom, open it to claim your rewards and complete the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=641List of quests2024-03-16T12:49:37Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|[[The Sunken Treasure Quest]]<br />
|Non-lord<br />
|-<br />
|[[Magic 8 ball]]<br />
|Non-lord<br />
|-<br />
|[[The Maze of Fame]]<br />
|Non-lord<br />
|-<br />
|[[Polar Express]]<br />
|Non-lord<br />
|- <br />
|The Hidden Llorozorokarak<br />
|Non-lord<br />
|- <br />
|The Spirit of the East Forest<br />
|Non-lord<br />
|-<br />
|Zillgod is very very angry!<br />
|Non-lord<br />
|-<br />
|The Pirate Quest<br />
|Non-lord<br />
|-<br />
|The Conquest of Pohjola<br />
|Non-lord<br />
|-<br />
|My Breath is Like Fire? So SUE me!<br />
|Non-lord<br />
|-<br />
|The Treasure of the East Forest<br />
|Non-lord<br />
|-<br />
|The Silver Ring<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Putrid_Purple_Pederast&diff=640The Putrid Purple Pederast2024-03-16T12:47:46Z<p>Tamarindo: Created page with "This quest involves navigating through treacherous areas to confront and defeat a nefarious character known as the Purple Dinosaur. Start this journey from the clearing: * Jo..."</p>
<hr />
<div>This quest involves navigating through treacherous areas to confront and defeat a nefarious character known as the Purple Dinosaur. Start this journey from the clearing:<br />
<br />
* Journey to the Dinosaur: Begin by heading 5n from the clearing, then go w, n, up, ne, n, d, n, 2nw, 2n, 4nw, 3ne, 2nw, n, 3nw, w, ne to find your target.<br />
* Combat: Prepare for a challenging fight against the Purple Dinosaur. Ensure you have equipped suitable weapons and armor, and have any necessary healing items ready.<br />
* Completion: Upon defeating the Purple Dinosaur, you will have completed the quest. Check the quest requirements to ensure all objectives are met.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Kitiara%27s_Mansion&diff=639The Kitiara's Mansion2024-03-16T12:43:04Z<p>Tamarindo: Created page with "Kitiara's Mansion is a combat-intensive quest requiring you to defeat several guards and creatures to progress. * Entering the Mansion: From the well, go 9s, 2w, pull the rop..."</p>
<hr />
<div>Kitiara's Mansion is a combat-intensive quest requiring you to defeat several guards and creatures to progress.<br />
<br />
* Entering the Mansion: From the well, go 9s, 2w, pull the rope to gain entry. Inside, defeat the manservant, rottweilers, and take the key.<br />
* Navigating Inside: Move 2s, use the key to unlock and open the door, then proceed 2s to confront and defeat James. Continue downward, then west, moving 3n to face and defeat a priest, taking another key.<br />
* Final Battles: With the key, move 3s, west, unlock and open another door, and proceed west. After moving 2s, defeat the pet displacer beast, then move south to confront and ultimately defeat the demon and Kitiara.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Bone_Dragon&diff=638The Bone Dragon2024-03-16T12:41:58Z<p>Tamarindo: Created page with "To defeat the Bone Dragon and complete this quest, follow the directions to gather required items and face the dragon. * Initial Steps: Start from the well, go 10w, down, nor..."</p>
<hr />
<div>To defeat the Bone Dragon and complete this quest, follow the directions to gather required items and face the dragon.<br />
<br />
* Initial Steps: Start from the well, go 10w, down, north to speak with a dwarf about the quest, then continue north, 2w, 2n, 2e, north, enter a sinkhole, and proceed north to confront and kill Ssskeletor. Take the skull.<br />
* Completing the Quest: Return 4s, 2w, 2s, 2e, south, and give the skull to the dwarf for your reward.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Quest_for_the_Holy_Grail&diff=637Quest for the Holy Grail2024-03-16T12:41:23Z<p>Tamarindo: Created page with "The quest for the Holy Grail involves defeating the Black Knight and answering riddles posed by a mysterious voice. * Defeating the Black Knight: From the oak, move 5e, enter..."</p>
<hr />
<div>The quest for the Holy Grail involves defeating the Black Knight and answering riddles posed by a mysterious voice.<br />
<br />
* Defeating the Black Knight: From the oak, move 5e, enter the inn, go north, 5w, then 2n. Confront and defeat the Black Knight, taking all items from his corpse.<br />
* The Voice's Challenge: Wear the mask and wield the sword taken from the Black Knight, then proceed 3n. When the voice asks what you seek, reply with "say holy grail" using lowercase letters. Upon being questioned if you expect the grail to be given to you, respond with "say yes" to receive the Holy Grail.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Sampo_Quest&diff=636The Sampo Quest2024-03-16T12:40:47Z<p>Tamarindo: Created page with "To start the Sampo Quest, you'll need 15,000 gold coins and an axe. The journey includes acquiring key items and ultimately creating the Sampo. * Gathering Initial Items: **..."</p>
<hr />
<div>To start the Sampo Quest, you'll need 15,000 gold coins and an axe. The journey includes acquiring key items and ultimately creating the Sampo.<br />
<br />
* Gathering Initial Items:<br />
** Axe: Head to the oak and then move 5e, enter an inn, go north, then 5w, and north again. Listen, then kill the lumberjack to take his axe.<br />
** Beer and Bottle: Return to the well, move southwest, then south, to buy beer. Drink it to have an empty bottle for later use.<br />
** Stick: The stick can usually be found on the west road. If not there, it might be available in the common shop or from the mage guild.<br />
* Finding the Components:<br />
** Arrowhead: From the clearing, head 5n, 2w, 2n, 2w, north, and search to find an arrowhead.<br />
** Kernel: Move south, east, south, then 4e to a huge pile of grain and get kernel 4285589.<br />
** Milk: Go west, north, milk a cow to fill your bottle with milk.<br />
** Rod: Head south, 5w, north, northeast, and 4e (or until you find a juniper tree). Chop the tree to get a rod.<br />
* Traveling to Pohjola: Give 5000 coins to Tiera to sail to Pohjola. Upon arrival, move 4e, north, kill the drunk soldier, take the key, and proceed south, west, down, unlock and open the door, descend twice (kill the rotting zombie), then south to make a bow and arrow. Shoot the swan and collect the black feather that floats to the shore.<br />
* Final Steps: Return to the clearing and head 5n, 2w, 2n, 3e, north, east, and give the collected items to Ilmarinen along with the required coins to prepare the Sampo. Retrieve the Sampo, travel back to Pohjola, and give it to Louhi to complete the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=635List of quests2024-03-16T12:40:09Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|[[The Sampo Quest]]<br />
|Non-lord<br />
|-<br />
|[[Quest for the Holy Grail]]<br />
|Non-lord<br />
|-<br />
|[[The Bone Dragon]]<br />
|Non-lord<br />
|-<br />
|[[The Kitiara's Mansion]]<br />
|Non-lord<br />
|-<br />
|[[The Putrid Purple Pederast]]<br />
|Non-lord<br />
|-<br />
|The Sunken Treasure Quest<br />
|Non-lord<br />
|-<br />
|Magic 8 ball<br />
|Non-lord<br />
|-<br />
|The Maze of Fame<br />
|Non-lord<br />
|-<br />
|Polar Express<br />
|Non-lord<br />
|- <br />
|The Hidden Llorozorokarak<br />
|Non-lord<br />
|- <br />
|The Spirit of the East Forest<br />
|Non-lord<br />
|-<br />
|Zillgod is very very angry!<br />
|Non-lord<br />
|-<br />
|The Pirate Quest<br />
|Non-lord<br />
|-<br />
|The Conquest of Pohjola<br />
|Non-lord<br />
|-<br />
|My Breath is Like Fire? So SUE me!<br />
|Non-lord<br />
|-<br />
|The Treasure of the East Forest<br />
|Non-lord<br />
|-<br />
|The Silver Ring<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Son_of_Amos_the_Bold&diff=634Son of Amos the Bold2024-03-16T12:33:45Z<p>Tamarindo: Created page with "Amos the Bold asks for your help to collect four items that belonged to his son. Each item has the initials L.B. inscribed on it. * Initiating the Quest: From the well, your..."</p>
<hr />
<div>Amos the Bold asks for your help to collect four items that belonged to his son. Each item has the initials L.B. inscribed on it.<br />
<br />
* Initiating the Quest: From the well, your journey begins by heading 3w, 5n, w. Knock on the west door (<code>knock west door</code>) and wait for it to open. Speak to Amos about his son (<code>ask amos about his son</code>). Amos will invite you inside and share a story, asking for your help to find four items: a helmet, a necklace, a pair of gloves, and a ring.<br />
* Finding the Items:<br />
** Helmet: Head east from Amos, then 5s, 6w, and 5n, swim to reach a hole. Go through the hole, where you might encounter a crocodile (you can choose to kill it or not). Find and retrieve the helmet here.<br />
** Necklace: The necklace is located in the zoo. Roam the zoo using the command <code>10 search</code> to find it, typically in the savannah area but its location may vary.<br />
** Ring: Similarly, explore the swamp area within the zoo with <code>10 search</code> to discover the ring.<br />
** Gloves: Locate and eliminate Goblins within the zoo; one of them will possess the gloves you need.<br />
* Returning the Items: Ensure all items have L.B.'s initials. Return to Amos and give him the collected items to complete your quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Adventurer%27s_Contest&diff=633The Adventurer's Contest2024-03-16T12:29:38Z<p>Tamarindo: Created page with "This quest tests your knowledge of StickMUD trivia and requires precise answers to a series of questions. Begin your journey at the well in the town center. * Starting Point:..."</p>
<hr />
<div>This quest tests your knowledge of StickMUD trivia and requires precise answers to a series of questions. Begin your journey at the well in the town center.<br />
<br />
* Starting Point: At the well, move entirely to the east (use the command <code>e</code> repeatedly), then head north (<code>n</code>), and finally west (<code>w</code>). You're looking for a cave entrance, indicated by the prompt to <code>enter cave</code>. Upon entering, you'll encounter a destination marker; choose <code>dest 2</code>.<br />
* Route to the Contest: From here, navigate 11w, 2n, w, and <code>enter local</code>, signaling your entry into the contest area.<br />
* Answering the Questions: You'll be asked a series of questions. Here are the responses you must provide, noting that the answers are case-sensitive:<br />
** Enter your character's capitalized name as it appears in-game.<br />
** <code>Freel</code><br />
** <code>language</code><br />
** <code>dead</code><br />
** <code>Emilia</code><br />
** <code>The keep of gods</code></div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=The_Orc_Slayer&diff=632The Orc Slayer2024-03-16T12:23:11Z<p>Tamarindo: Created page with "Starting at the clearing, eliminate orcs heading 3w, then proceed n, ne, w, n, ne to kill the shaman and take the sword. Return to the well, going 2n to ring a bell and follow..."</p>
<hr />
<div>Starting at the clearing, eliminate orcs heading 3w, then proceed n, ne, w, n, ne to kill the shaman and take the sword. Return to the well, going 2n to ring a bell and follow the directions to give the sword to Leo.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=Eat_at_Joe%27s&diff=631Eat at Joe's2024-03-16T12:21:38Z<p>Tamarindo: Created page with "This quest does not allow return by foot, necessitating either quitting or seeking external assistance to return. From the well, proceed 3w, 3n, 2w, and wait for Bear. Follow..."</p>
<hr />
<div>This quest does not allow return by foot, necessitating either quitting or seeking external assistance to return. From the well, proceed 3w, 3n, 2w, and wait for Bear. Follow him north to complete the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=630List of quests2024-03-16T12:21:15Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|[[The Adventurer's Contest]]<br />
|Non-lord<br />
|-<br />
|[[Eat at Joe's]]<br />
|Non-lord<br />
|- <br />
|[[The Orc Slayer]]<br />
|Non-lord<br />
|-<br />
|[[Son of Amos the Bold]]<br />
|Non-lord<br />
|-<br />
|The Sampo Quest<br />
|Non-lord<br />
|-<br />
|Quest for the Holy Grail<br />
|Non-lord<br />
|-<br />
|The Bone Dragon<br />
|Non-lord<br />
|-<br />
|The Kitiara's Mansion<br />
|Non-lord<br />
|-<br />
|The Putrid Purple Pederast<br />
|Non-lord<br />
|-<br />
|The Sunken Treasure Quest<br />
|Non-lord<br />
|-<br />
|Magic 8 ball<br />
|Non-lord<br />
|-<br />
|The Maze of Fame<br />
|Non-lord<br />
|-<br />
|Polar Express<br />
|Non-lord<br />
|- <br />
|The Hidden Llorozorokarak<br />
|Non-lord<br />
|- <br />
|The Spirit of the East Forest<br />
|Non-lord<br />
|-<br />
|Zillgod is very very angry!<br />
|Non-lord<br />
|-<br />
|The Pirate Quest<br />
|Non-lord<br />
|-<br />
|The Conquest of Pohjola<br />
|Non-lord<br />
|-<br />
|My Breath is Like Fire? So SUE me!<br />
|Non-lord<br />
|-<br />
|The Treasure of the East Forest<br />
|Non-lord<br />
|-<br />
|The Silver Ring<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=This_Quest_Stinks&diff=629This Quest Stinks2024-03-16T12:19:40Z<p>Tamarindo: Created page with "From the well, move 3w, 4n, down, and follow the sequence n, ne, n, down, se, 2e, ne, e to complete the quest."</p>
<hr />
<div>From the well, move 3w, 4n, down, and follow the sequence n, ne, n, down, se, 2e, ne, e to complete the quest.</div>Tamarindohttps://wiki.stickmud.com/w/index.php?title=List_of_quests&diff=628List of quests2024-03-16T12:18:59Z<p>Tamarindo: </p>
<hr />
<div>[[Quests]] are divided by those intended to be completed by non-lords, those below level 30, and lords and ladies.<br />
{| class="wikitable"<br />
|+<br />
QUESTS<br />
!Quest<br />
!Type<br />
|-<br />
|Oracle of the Newbie Park<br />
|Non-lord<br />
|- <br />
|[[Beer to Bum]]<br />
|Non-lord<br />
|-<br />
|[[The Island of Desolation]]<br />
|Non-lord<br />
|-<br />
|[[The Maze Under Well]]<br />
|Non-lord<br />
|-<br />
|[[Black Knight Does Not Say 'Ni!']]<br />
|Non-lord<br />
|-<br />
|[[This Quest Stinks]]<br />
|Non-lord<br />
|- <br />
|The Adventurer's Contest<br />
|Non-lord<br />
|-<br />
|Eat at Joe's<br />
|Non-lord<br />
|- <br />
|The Orc Slayer<br />
|Non-lord<br />
|-<br />
|Son of Amos the Bold<br />
|Non-lord<br />
|-<br />
|The Sampo Quest<br />
|Non-lord<br />
|-<br />
|Quest for the Holy Grail<br />
|Non-lord<br />
|-<br />
|The Bone Dragon<br />
|Non-lord<br />
|-<br />
|The Kitiara's Mansion<br />
|Non-lord<br />
|-<br />
|The Putrid Purple Pederast<br />
|Non-lord<br />
|-<br />
|The Sunken Treasure Quest<br />
|Non-lord<br />
|-<br />
|Magic 8 ball<br />
|Non-lord<br />
|-<br />
|The Maze of Fame<br />
|Non-lord<br />
|-<br />
|Polar Express<br />
|Non-lord<br />
|- <br />
|The Hidden Llorozorokarak<br />
|Non-lord<br />
|- <br />
|The Spirit of the East Forest<br />
|Non-lord<br />
|-<br />
|Zillgod is very very angry!<br />
|Non-lord<br />
|-<br />
|The Pirate Quest<br />
|Non-lord<br />
|-<br />
|The Conquest of Pohjola<br />
|Non-lord<br />
|-<br />
|My Breath is Like Fire? So SUE me!<br />
|Non-lord<br />
|-<br />
|The Treasure of the East Forest<br />
|Non-lord<br />
|-<br />
|The Silver Ring<br />
|Non-lord<br />
|-<br />
|The Great Golem<br />
|Lord<br />
|-<br />
|The Hill Giants<br />
|Lord<br />
|-<br />
|Margaret's Holy Quest<br />
|Lord<br />
|-<br />
|The UFO Quest<br />
|Lord<br />
|-<br />
|The Tomb of Orchinie<br />
|Lord<br />
|-<br />
|Gargamel<br />
|Lord<br />
|-<br />
|The Holy Handgrenade of Antioch<br />
|Lord<br />
|-<br />
|The Sunken Temple<br />
|Lord<br />
|-<br />
|The Ogre Slayer<br />
|Lord<br />
|-<br />
|Hogor the Terrible Conquerer<br />
|Lord<br />
|-<br />
|Quest for the Silmarils<br />
|Lord<br />
|-<br />
|The Quest of Yngrak<br />
|Lord<br />
|-<br />
|The Quest of Asahi<br />
|Lord<br />
|-<br />
|The Pygmy Quest<br />
|Lord<br />
|-<br />
|The Quest of Immortality<br />
|Lord<br />
|-<br />
|}<br />
<br />
== See Also ==<br />
[[quests]]</div>Tamarindo